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Iintl t1_j5isg6w wrote

There are already many games that run well on Windows 11 VM on M1/M2 (Parallels Desktop). For example the Witcher 3, and funnily enough, Skyrim (1080p medium runs at 60fps reportedly). So that's just not true. In any case, performance issues is not a result of the ARM architecture pre se, but rather the fact that PC games are designed with x86 in mind only. If Skyrim were to be converted to Unreal Engine or Unity, for example, it would run very well on ARM devices.

Edit: Can’t believe I forgot about it, but the Switch literally has Skyrim available. And the Switch is an ARM-based chip with a “mobile” CPU/GPU, with 2015-grade performance. Modern mobile processors like the Apple A16 or Snapdragon 8 Gen 2 easily offer 2~3x the CPU/GPU performance

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Emu1981 t1_j5kgy89 wrote

>Switch literally has Skyrim available.

Skyrim is not a good example for this though. Skyrim had it's ten year anniversary 2 years ago. This means that the "2015-grade performance" is actually 2 generations ahead of what was available when Skyrim released.

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