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Jaytonitus t1_iu9j9zx wrote

Still that kind of mentality of "oh it'll be patched in" is not good. Hardcore was a fundamental part of COD. Now having it delayed for no reason is beyond stupid.

Glad the campaign was enjoyable.

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Short_Oven6910 OP t1_iu9jw5n wrote

Enjoyable for plot, but like there was large mechanical issues, and it was way "harder" than any other with the soft locks, I am so mixed after buying this game, like it has cool features, but then you can stand still behind somebody 10 feet away and he "hears" you and blows your brains out? 10/10 don't know if I reccomend.

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Jaytonitus t1_iu9nl0m wrote

That sounds like how it is on Veteran for most COD games but if that was on normal I'd never play it

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Short_Oven6910 OP t1_iu9qgzh wrote

I only play veteran, but soft locks are worse in this game than any previous COD, so I kept getting caught between groups of 3 and 2 people, and respawning hoping they would move the same, but they changed every time, and kspt spotting me somehow.

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Jaytonitus t1_iu9vnae wrote

You'd think COD as a franchise would be over having things like soft locks and instantly destroying you.

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Short_Oven6910 OP t1_iu9vua6 wrote

Yeah, sad to see how they introduced things like sliding, diving, the ledge peeking, and keep basic and ancient mechanics like soft locks and worse stealth missions than old CODs.

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Jaytonitus t1_iu9xodm wrote

Yeah it's one step forwards two steps back these days

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