Submitted by Dimeolas7 t3_10lbfu3 in gaming

I'm looking to get back to some Total War in the medieval period and thought I would ask is the Total War series of medieval games still the best or is there something else I should look at? It doesnt have to cover the wide area of europe and the mideast, it can be somewhat more restricted like a campaign.

I have the Medieveal TW and MTW2...the one set in China and the one set in England. How are the fantasy TW games?

Any feedback or suggestions welcome.

Thank you

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malkavich t1_j5vtdfn wrote

I love TW:Warhammer 1, 2 and 3. I prefer the fantasy ones for the unique units for every lord. High elf Dragons are hella op. 1 lord and 19 dragons as a side army roaming with your main lord army super fun. It's pretty hard at end game stuff after 200 turns.

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Dimeolas7 OP t1_j5vxcnu wrote

I started the series when Shogun came out and played for years. It just takes some work. I remember fighting online with the Portugese Clan and a certain 7Bear7 who schooled me every time. I beat him maybe twice and they are trophies.

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marto17890 t1_j5w0otq wrote

Attilla is definitely one of the better ones, Rome 2 I love as well. For Medieval the is Brittania - not their best but still a decent game.

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stabTHAtornado t1_j5w3mlg wrote

Definitely worth it, I recommend getting 1 &2 so you can play mortal empires. Also, Attila has the 1212AD mod that brings everything to medieval times. It's still a work in progress but if you want a modern looking total war set in the medieval period, this is the mod to get.

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__Kaari__ t1_j5wktm6 wrote

I like the idea of TW games, but I think they have been repeatedly failing at improving the game.

I'm speaking as a solo player btw.

The artworks, sound and music, animations, graphics, UI, all look wonderful and really good to play. But TW series are failing to innovate in the battle and campaign gameplay, and the AI is completely crap and exploity.

These games do not give me the satisfaction that I am looking for on a tactical/strategical standpoint, it is arcady and rts-like, battles are won by the number of clicks per minute you can perform, units have no autonomy and won't shoot an enemy if they are 1m further than what their bow can reach, and demand you constant micro-management. The strategical layer is the same kind, where your enemy will constantly put an army exactly 1cm further than your max walking distance and it feels like you're playing pacman.

I deeply regret that TW didn't go for a more simulation gameplay, I just can't play this game more than a few hours before it frustrates me, although I usually like the lore, text, art and music so much, always a disappointment.

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