Submitted by Shelfrock77 t3_y5o90a in singularity
Comments
quiettryit t1_islwwop wrote
We're getting to the point where you can design a game or program a holodeck just by telling the computer what we want... And it will generate and fill in all the holes...
azriel777 t1_ism6cso wrote
Hook this tech up to VR and we really will have holodeck 1.00.
Education-Sea t1_isml3c5 wrote
Can't believe the tech is so advanced this early on! We didn't have Dall-E 2 years ago!
3Quondam6extanT9 t1_ismog67 wrote
The strangest part of AI generated video is that if you look at a specific part of it in detail directly, there is this fuzzy detachment in the arrangement of elements. Always like a rearranging dream in a cohesive state of flux never quite stable but never quite chaos.
wait_whats_illegal t1_ismzwqq wrote
A bit out of topic but i was watching I am thinking of ending things by Charlie Kaufman. I don't wanna delve into the plot or whatever but essentially it addresses exactly what you're talking about. The way a dream works by rearranging patterns constantly and it's just so weird how this translates to AI as well. It's weird but i wonder if this parallel is merely a coincidence or maybe there are latent underlying similarities between how we process a dream and how Clip mesh works
quiettryit t1_isnpna0 wrote
Just a few years ago the voice command depicted in star trek to create a holodeck program seemed absurd, even impossible. Now it seems inevitable...
Transhumanist01 t1_isoo8m5 wrote
For real mate, i was expecting such kind of tech for Q4 2023 or 2024 but it seems like AI advances are much faster than i thought :)
dingle__dogs t1_isz3na1 wrote
I think it's more that the fundamental nature of reality is this "constantly rearranged patterns" in that our physical world is loosely connected particles that only have structure when you "zoom out"
But in the real world, there is such a higher fidelity that we can't physically perceive the "fuzziness" which is actually always there. Dreams and this AI clip mesh are lower fidelity / quality so we can perceive the noise directly with our senses
wait_whats_illegal t1_iszlyqa wrote
That's an interesting perspective. But pertinent to the original comment, do you think the fuzziness caused when we dream can be correlated with clip mesh's algorithm itself? My point is that when we usually dream, all of the individual objects that we picture are all loosely hanging and since we mostly don't focus on them individually they just keep moving around changing in shape, composition and sometimes disappear. This mostly happens because of how our brains are only to an extent functioning. They don't store any object specific information.
dingle__dogs t1_it1n6gz wrote
unsure, I don't know enough about the brain or the algorithm to say. And who's to say we can know objectively at all (at this time) since we have no real record of human dreams.
zvive t1_islvr87 wrote
You're a wizard Harry!