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Kaarssteun OP t1_ixda8w8 wrote

This is quite intriguing. It ranks in the top 10 percent of participants who played more than one game, which at first glance isn't as impressive as AlphaZero, for example. Then however, you remember that diplomacy requires players to actively converse & cooperate with other players, which sets many variables out of the AI's sphere of influence. I'm not too familiar with Diplomacy, but I imagine the top 1% of players who played more than one game have played only 4-5, and got lucky by winning them all. Feel free to prove me wrong on that, though.

Chances are that this is limited by its language model, a field in which we see rapid improvements every day.

Edit - just want to add that I've been increasingly fond of Meta AI recently. Phenomenal stuff coming from them, and they're open sourcing CICERO.

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Schneller-als-Licht t1_ixee3ej wrote

>While CICERO is only capable of playing Diplomacy, the technology behind this achievement is relevant to many real world applications. Controlling natural language generation via planning and RL, could, for example, ease communication barriers between humans and AI-powered agents. For instance, today's AI assistants excel at simple question-answering tasks, like telling you the weather, but what if they could maintain a long-term conversation with the goal of teaching you a new skill? Alternatively, imagine a video game in which the non player characters (NPCs) could plan and converse like people do — understanding your motivations and adapting the conversation accordingly — to help you on your quest of storming the castle.

This sounds interesting.

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DukkyDrake t1_ixf2gpq wrote

This is an engineered system and not just some singular large fined tuned model. I like the continued progress in this direction, even the various proposed "learning agents" points in this direction. I still expect and hope it remains more likely that AGI will be a CAIS like system.

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visarga t1_ixh56gc wrote

From AlphaGo to Diplomacy in just 6 years! They were saying the Go board is simple, everything visible and has a short list of possible actions, while real world has uncertainty, complexity and much more diversified actions. But Diplomacy has all that.

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SnakeDoctur t1_ixfu8yy wrote

My "Civilization" boner is tingling.

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ImoJenny t1_ixe5vjb wrote

"--a strategy game which requires building trust, negotiation and cooperation."

Have you ever actually played the game? ಠ_ಠ

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