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thegoldengoober t1_iy4hzyg wrote

Because the problems are hard. When we first were getting the advanced VR setups we were getting in 2014 the tech was living its best life piggybacking off of smart phone R&D.

These days XR has its own problems that need to be solved that are mostly unique to it, and that lack of intersecting with other industries is going to make it take longer.

That's why Meta is needing to invest so hard into it, to solve these problems, and so there's an XR market to sustain funding to those solutions.

Tested was able to see behind the scenes at Meta's reality lab to see demonstrations of the kind of things I'm talking about https://youtu.be/x6AOwDttBsc

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