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tinylobsta OP t1_j6jp1jb wrote

We've considered this -- the show is actually on about a 2m delay, but otherwise, it's entirely live. You can't see it in the iteration I have streaming rn, but the entire show is configurable... if you want less of one character, we can do that. Want more of one setting? We can do that, too! More lines per character? etc.

It was a design decision we made so that the audience (in the future) can morph the narrative of the show. We actually monitor the Twitch chat and can pick up keywords to help shape the narrative (without defining it, the generative stuff does all that). So we wanted to keep to the 2m per scene concept. Might need to do something like that in the future (batching), though, if time-to-create keeps being a constraint for 3D models.

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MarginCalled1 t1_j6jw5db wrote

I'd assume that your time-to-create would gradually become faster and faster with how quickly this particular technology is moving and with general hardware tech advancement as well.

You guys are on the cutting edge, some might say you are a little ahead of your time. Regardless it's welcome innovation and all I can do is wish you the absolute best. Fascinating stuff

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