jbcraigs t1_ix04hee wrote
Epic nickels and dimes it’s players. They don’t have a leg to stand on.
n3w4cc01_1nt t1_ix09r5q wrote
tencent is using them as a sockpuppet
MyVoiceIsElevating t1_ix0aq59 wrote
CCP knows how to play the long game in economic control and influence.
SUPRVLLAN t1_ix1cu0u wrote
Exactly why they have a big stake in reddit as well.
Folsomdsf t1_ix11c5f wrote
hand so far up their ass they can taste the remnants of the ccp's breakfast on their fingers.
[deleted] t1_ix1bflz wrote
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Fit-Satisfaction7831 t1_ix240yd wrote
Apple makes in 3 - 7 days what Epic makes in a year, and an estimated $15 - $20 billion of what Apple makes, 10x what Epic makes, comes from the worst gaming and gambling apps that exist.
bit_pusher t1_ix1px27 wrote
Epic gets a ton of money from developers as well. If you don’t pay millions for Unreal licensing, you pay a percentage of revenue (just like steam) to use it. Small indie development studios will lose over 50% of top line revenue to steam and epic before they even begin paying salaries
ThingSuch t1_ix2n0a2 wrote
LMAO, small indie studios would love to have a revenue where they'll have to start paying a cut to epic: the first $1 million is royalty-exempt. If you look at "how much my game made" on youtube, people are not making millions.
bit_pusher t1_ix3o9d9 wrote
>LMAO, small indie studios would love to have revenue where they'll have to start paying a cut to epic: the first $1 million is royalty-exempt. If you look at "how much my game made" on youtube, people are not making millions.
$1M doesn't go nearly as far as you think between salaries, rent, software licensing, art licensing, etc. Yes, for very small studios (sub 5 people) you might squeeze your annual costs below $1M, but once you're above that point GFL.
[deleted] t1_ix3pq1c wrote
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