Submitted by userslashbetter t3_1064hrk in technology
XonikzD t1_j3feqf2 wrote
I don't know about everyone else, but this doesn't sound like a thing any competitive game winner will use unless it's required by the tournament.
hoadlck t1_j3gsn0f wrote
Could the sense of realism give an advantage? Might you be able to feel a breeze from something creeping up behind you and get an early warning?
XonikzD t1_j3gx7tq wrote
One of the spatial orientation things that often gets overlooked or discarded in games is activity reflections. Irl if an activity is taking place behind you, the reflection of that activity is present on every surface around you, not just mirrors. This general surface reflectivity function is lost when the camera view is the only thing being rendered.
massada t1_j3hw9ub wrote
Last of us fixed this and now I can't stand when other games don't have it.
And once you notice it in last of us it's uncanny as fuck.
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