BinyaminDelta

BinyaminDelta t1_ivutr5h wrote

Yeah Codex isn't what he's describing. In OPs scenario the code would be hidden, you'd be building games visually and with your voice on the fly.

"Create a first person shooter. Genre is zombie, post apocalyptic. Okay, change the first level to an urban setting, at dusk....."

Etc etc. Imagine you have a super-fast game developer sitting at a desk and you're looking over their shoulder, giving instructions and feedback....

But it's faster than any human and you're INSIDE the game in VR, building it as you see it.

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BinyaminDelta t1_ivucmr7 wrote

Yes.

Text to Video is already happening, and Text to 3D Environment doesn't seem particularly more difficult.

In many ways it may be easier, since 3D elements can be broken down into components and "understood" by an AI.

For example, a 3D room has a floor, walls which connect, a ceiling. Now generate varieties.

Or a 3D character: A body has known elements. A face has specific parts. Look at Unreals Meta Humans, which are ultra-realistic faces with feature sliders.

Much of this already exists within the game building and level building world. It's just been under-trained by modern AI practices.

NVIDIA is working on it, as are many others. I wouldn't be surprised if we see mind-blowing examples of this working in months not years.

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BinyaminDelta t1_ityfxr9 wrote

There's a fun "singularity theory" that Bitcoin is AGI in stealth mode.

It has tricked humans into feeding it huge amounts of GPU compute and electricity.

Satoshi is unknown because "he" was and is an AI. Basic human greed for wealth was used as leverage.

I'm not saying I endorse this but it made me go, "waiiiiit a minute...."

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BinyaminDelta t1_itvf0zj wrote

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BinyaminDelta t1_ittkz9x wrote

This is an interesting article, but I don't see it as particularly insightful.

After all, of course our experience is technically a memory -- if there is even the tiniest fraction of delay in an occurrence and our processing of it, it's a memory.

This seems to be describing the obvious with fancier terms.

Say you touch a hot stove. There is a short but real time delay before your nerves register the heat, send the signal to your brain, are processed as pain, and a course of action (remove hand!) decided.

By the time all this happens, some T quantity of Time has passed. Well, yes -- we're always a bit behind the ball, and by definition everything is a memory.

But is this a new concept or particularly useful? I'm not seeing it.

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BinyaminDelta t1_ittkdkf wrote

Saying "we take no part in our actions" is interesting, but be cautious.

This view can lead to a dangerous path, which is the "humans have no free will" claim.

I say dangerous, because history has shown disturbing outcomes to this way of thinking. Crimes against others become easier to justify if "free will is an illusion" and we're just walking physical impulses.

Why is slavery wrong if humans don't have free will at all? Why is fascism evil if groups of humans are just chemical reactions?

Humanism -- and I would suppose most here are humanists -- should lean toward the presumption of free will and work to defend it, not minimize it.

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BinyaminDelta t1_itogfd3 wrote

Yeah, people who mock the metaverse (as a concept, not the Zuck version) are fooling themselves about how addicting it will be.

I remember the first time I used an Oculus and it was so immersive, I forgot my friends were in the room.

True full-dive would be technological lucid dreaming, and probably the most addicting experience any human has experienced.

Anyone who tries it will want it.

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