LetsGoChamp19

LetsGoChamp19 t1_jackty4 wrote

And one is infinitely more evenly than the other. I’ve already explained this multiple times

Really don’t get people who join an online discussion, then just say “you’re taking this way too seriously bro chill out bro” when someone disagrees with them. Such a weirdo thing to do

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LetsGoChamp19 t1_jacfbnk wrote

Joel stopped a potential cure from being made, and saved an innocent girl from being killed in the process. Kefka literally destroyed the world and kept a small population alive so that they could repopulate, just so he could do it all over again, for fun. The two aren’t in the same universe of evil

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LetsGoChamp19 t1_jaccyz9 wrote

When we started comparing things. That’s what you have to do when answering questions like this

What Joel did is minuscule compared to a lot of other characters. You even mentioned the perfect example in Kefka so you’re aware of the difference in actions. I’m really not sure how you think the two are even close to each other

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LetsGoChamp19 t1_j67x18p wrote

GOW Ragnarok has around 7 hours of cutscenes. When I platinumed it I had almost 60 hours of playtime. That’s 50 hours of gameplay, side quests, challenges etc. compared to 7 of cutscenes. Ragnarok is definitely a gameplay heavy game

Just because a game has a lot of cutscenes doesn’t mean it’s an interactive movie

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LetsGoChamp19 t1_iu3y1y3 wrote

That’s wildly overrating a flawed game. GOW could also be placed among the best games ever made as well

I’m just giving my experience. I played RDR2 straight after GOW, and going from intense and varied gameplay with tons of combat and enemy variety, to slow shootouts that play out the same every time just felt lacklustre

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