OppositeofDeath

OppositeofDeath t1_j6kc9cg wrote

Oh dude, the first is a tech demo.

The 2nd game is where Uncharted became Uncharted.

Sorry, but your best course of action might be to quit 1, and start 2, straight up. The 2nd game is one of the best games I’ve ever played, better than 3 or 4 for me, but those are both great too.

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OppositeofDeath t1_j2c5g6b wrote

I’d watch the first season of Critical Role instead. Vic Machina is ok, but it really fails to capture what made the show great, that it’s all a grand game. In Critical Role, there are the players and the characters, and in Vox Machina, there’s just the characters.

For example you have Grog, the barbarian of the party. In Critical Role, his player Travis is a smart guy playing a dumb character, so he is smart enough to comment on how dumb his character can be while he’s playing him, adding another dimension to the whole thing, slipping in comedic moments where he inserts his own intelligence into Grog, and it works because the context is a game. But in Vox Machina, Grog is a very flanderized version of how Travis originally played him, he is silly or tough, but it lacks that spark of his clever on-the-spot improv and self-inserts.

Critical Role shows the cleverness of its players, and after seeing that, Vox Machina feels so plain and hollow without the commentary of the players.

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OppositeofDeath t1_j2bqwbj wrote

As someone who loves the story of the original, I have to ask, what is the point of this remake in TV format? I don’t see the series becoming anything more than a streamlined version of the game’s story and the actors, however good they are, just doing the same as the game, which already had a great amount of depth in each character. I know it’s meant to bring more viewers to the franchise who don’t play games, but what do you guys think it has that is new or newly effective in its format as a tv show?

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