RainBow_BBX
RainBow_BBX t1_iy7y0gi wrote
Reply to comment by UncertainAboutIt in Why is VR and AR developing so slowly? by Neurogence
Who cares anyway, 12k is coming soon and gpus aren't powerful enough away, wait for the 6000 series and you'll be able to run the next 16k vr headsets in 4 years, right now it's good enough but the problem aren't vr headsets but GPUs so blame it on computers, not the VR
RainBow_BBX t1_iy70h6t wrote
Reply to comment by UncertainAboutIt in Why is VR and AR developing so slowly? by Neurogence
Pimax 8k use 2 4k screens for each eyes for example and they are selling soon a 6k for each eye, the pimax 12k and you can get the same in real life fov with modern headsets
RainBow_BBX t1_iy6zx1i wrote
Reply to comment by UncertainAboutIt in Why is VR and AR developing so slowly? by Neurogence
Well..https://youtube.com/shorts/-Sk6zo3GpHQ?feature=share
RainBow_BBX t1_iy3juv2 wrote
Reply to comment by Neurogence in Why is VR and AR developing so slowly? by Neurogence
PCVR headsets have huge FOV compared to meta's HMDs, plus resolutions are already insane, look at varjo's HMDs or pimax, even the HP reverb G2 has a nice resolution But the issue are GPUs power, modern VR headsets have way more pixels then you usual 4k monitors
RainBow_BBX t1_iy3b3p5 wrote
Reply to Why is VR and AR developing so slowly? by Neurogence
I'm a VR enthusiast with 3000 hours so far in it It's developing, I am using the same headset and controllers since 2019 (the valve index), it has individual finger tracking, the headset goes up to 144hz it's pretty sweet I also have full body tracking using vive trackers Right now headsets are going for the eyes tracking and face, which vive has hardwares for it The problem is there's not much you can add, it all comes to hardwares getting more powerful and headsets becoming lighter and more compact now
RainBow_BBX t1_iy8isp2 wrote
Reply to comment by UncertainAboutIt in Why is VR and AR developing so slowly? by Neurogence
Wireless headsets who use your pc power already exist, this whole thread is full of people stuck in 2016 that's silly, also pc powered headsets are 50 times more powerful then headsets using smartphone cpu