SaltySteveD87

SaltySteveD87 t1_ja65ad9 wrote

This nearly ruined Bayonetta 2 for me. The game encourages you to explore the level with rewards and extra challenges (that when completed net you more rewards). But at the same time a fucking kid follows you around going “TRY TO KEEP UP! BAYONETTA WHAT ARE YOU DOING?!”

And he doesn’t go away for almost half the fucking game.

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SaltySteveD87 t1_j69dghc wrote

I just view it as a way of saying “make the story personal to you.” A lot of writers fall into a trap of trying to make their story have broad appeal so they write with bland details with no personal touch.

When crafting a story, even if the subject matter isn’t necessarily something you’ve experienced, don’t be afraid to let personal tastes dictate the characters and settings. It’s these little details that add up and craft more memorable experiences.

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SaltySteveD87 t1_j5e63p0 wrote

I would have at least a tiny bit of sympathy. Tickets for a week’s all expenses paid vacation in the Bahamas for only $1200 (or less for certain specials). It was naive to think they would actually deliver that but if they had it would’ve been a hell of a deal.

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SaltySteveD87 t1_iu06t6r wrote

I watched the movie before I read the book and having Malcolm McDowell’s performance in mind really helped contextualize the language of the novel. It’s similar to how Shakespeare can be difficult to understand without seeing it performed.

Maybe not the whole movie but try watching a clip or two to see how they read it; the movie is very faithful to the book.

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