Whatifim80lol
Whatifim80lol t1_j63tsf9 wrote
Reply to comment by microice2795 in In February I will walk a km for every upvote I get on this post until the end of January. This is how much I want you to listen to my track today. by microice2795
I'm gonna agree with the comment above. I'll add that tweaking the mix just a little bit could give a better sound; you can always suck people in by making them feel a little surrounded by the melody. You already did something cool with making the bass feel like it echoes a bit, I think letting that high-pitch melody get one good echo in time with the beat with a bit of pan would go a long way. Again, that wouldn't be groundbreaking, it's been done before, but it does work to suck people in if you do it just right.
Whatifim80lol t1_j2fones wrote
Reply to I’LL HAVE THE UH… by ItsAnge02
"lemme gettaaaaa....."
Whatifim80lol t1_ixvmsg4 wrote
Reply to comment by MaelstromFL in JAXA team falsified data on research about long space stay by Saltedline
We already do all that. It's serious business to defraud the government.
Whatifim80lol t1_iujrysd wrote
Reply to comment by LaughableIKR in My Canadian Hospital Bill. Our Baby Spent 5 Days in the NICU with 24/7 Care. by I-Argue-With-Myself
Some people complain that there are wait time issues for specialists. This is largely because a greater percentage of the population has access to healthcare and these specialists.
Whatifim80lol t1_it8r6cd wrote
Reply to comment by vinraven in 8K Industry Faces Challenge with New EU Regulatory Ruling by SalmonellaTizz
Lol no. But that doesn't stop people from feeling like they can. We don't need 144hz monitors either, human flicker-fusion threshold is like 60hz. Anything over 90 makes very little difference for our eyes.
Edit: your eyes aren't seeing those higher refresh rates, they're just seeing a crispy picture and less blur as the frames change. The way frames are drawn by games make this difference, not the monitor itself per se. Gamers always take this news hard for some reason, I guess because of marketing or something? The difference you see isn't what you think it is. Your eyes physically don't work that way.
Basically, if there is a LOT of change between frames in what needs to be drawn from frame to frame (like spinning around 360⁰), the change between those frames appears muddier as they are quickly drawn across the monitor. Higher fps/hz just spread this muddiness across more frames, so each frame looks slightly crisper than it would otherwise.
Your eyes do not see more frames in a second just because you're playing at a high frame rate.
Whatifim80lol t1_ja893zz wrote
Reply to comment by EndlessJump in Didn't fear and rescued by M178music
Always time to play tug of war