beatbox2sleep
beatbox2sleep t1_ixl6c9h wrote
Reply to Researchers have found that lab mice are more likely to survive a flu infection if they are fed grain-based foods rather than processed food: after being infected with influenza, all of those fed the highly processed diet died, all the other have recovered by giuliomagnifico
Now there's something to learn from science.
beatbox2sleep t1_ix4fy6r wrote
Reply to comment by Puzzleheaded_Ear5833 in Survey on 12,000 secondary school-aged students (12-18Y) shows that although many adolescents are spending considerable time gaming (at least 3.5hours/day),it is not having a negative impact on the wellbeing and 44% of ‘heavy’ gamers reported higher wellbeing than those who play less or don’t play by giuliomagnifico
I agree with you, yeah - that is a great way of putting it.
beatbox2sleep t1_ix2l984 wrote
Reply to comment by Shmoplife21 in Survey on 12,000 secondary school-aged students (12-18Y) shows that although many adolescents are spending considerable time gaming (at least 3.5hours/day),it is not having a negative impact on the wellbeing and 44% of ‘heavy’ gamers reported higher wellbeing than those who play less or don’t play by giuliomagnifico
Whether intentional or not, it is that deep. Additionally, the public (including you) either ignoring that or not being to see its effects is problematic.
These studies are coming out because adults have, since video games came out, touted how horrible they are for the next generation. Stating these oversimplified redirections away from the real problem is, in my opinion, an intentional strategy to suggest kids should just keep consuming it because "it is better than nothing". Do you really think higher-ups of governments actually care about their citizens? You're just a number to them, and so are our children.
I doubt any of these studies would show the development in kids who play only video games hold up against kids who actively engage in actual games (sports; science fairs; spelling bees; whatever) and exploration. Compare a kid who plays video games to a kid who goes hunting and I can bet there will be a noticeable advantage to the kid who goes outside, learns to handle a firearm, understands the life cycle of their prey, understands its habitats and the opportunities and dangers within it. Sure, a kid who plays video games will likely be able to follow simple directions but is that really the goal for youth? Being able to follow directions is a goal for infants.
What I'm saying is: "Set the bar higher".
beatbox2sleep t1_ix1byni wrote
Reply to Survey on 12,000 secondary school-aged students (12-18Y) shows that although many adolescents are spending considerable time gaming (at least 3.5hours/day),it is not having a negative impact on the wellbeing and 44% of ‘heavy’ gamers reported higher wellbeing than those who play less or don’t play by giuliomagnifico
Feed the public that video games are the real way of life. Feed them until they eat from your hand. Video games are the perfect avenue for governments and big business to trap younger generations and get them in consumption traps.
beatbox2sleep t1_iuamtwg wrote
Rogue, not rouge.
beatbox2sleep t1_irycgjg wrote
Reply to Insulin modulates emotional behavior through a serotonin-dependent mechanism - impaired insulin-sensitivity in these DR 5-HT neurons is critical for the development of T2D-associated mood disorders. by Meatrition
This article proves the necessity of treatment.
Canada just rolled out their medically-assisted suicide program. People are already going for it. Depression and other mental health issues can be treated. Life is worth living.
beatbox2sleep t1_j6gz53t wrote
Reply to Welcome Theodore Bearington AKA Teddy Bear 🧸🩵🐾(OC) by tiggles1020
Zuul, the Gatekeeper.