kiralala7956

kiralala7956 t1_j8r028f wrote

That is demonstratably not true. Self preservation is probably the closest thing we have to a "law" that concerns goal oriented AGI behaviour.

So much so that it's an actual problem because if we implement interfaces for us to shut it down, it will try it's hardest to prevent it, and not necesarily by nice means.

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kiralala7956 t1_j6ph4eu wrote

I really liked the exploration and the ending. You see, Prince never really cared for Elika's quest. He helped her for her sake. He never signed up for what she did at the end, and he was always selfish. The ending is only unsatisfying because we never had a proper sequel.

The combat was lacking though. The combo system was cool but never dying and boring enemies ruined it. I think we should have had Elika's mana reserve as a healthbar. When it runs out, she can't help, and she might even die for your sake. That would we been so good, but alas.

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