Comments

You must log in or register to comment.

jrallen7 t1_j9u3npe wrote

When light hits a surface, there are basically three things that can happen, and the amount each happens depends on the wavelength ("color") of the light, the two materials on either side of the surface, and a bunch of other factors:

  • Part of the light is reflected, let's call that part R
  • Part of the light is transmitted through the surface, let's call that T
  • Part of the light is absorbed, let's call that A

Since those are the only three things that can happen, R+T+A=100% (pretty much, anyway).

On a perfect mirror, nothing is absorbed, nothing is transmitted, and all the light is reflected, so T=0%, A=0%, R=100%.

On a perfectly black surface (like ultrablack or VantaBlack paint), (almost) all the light is absorbed, so T=0%, A=100%, R=0%.

On a perfectly clear window, nothing is absorbed, nothing is reflected, all is transmitted, so A=0%, R=0%, T=100%.

Now, there is no such thing as a perfect surface, so what actually happens is a mix of all three. Like if you look through your windows, most of the light is transmitted, but there is a small fraction that is reflected (you can see what's outside, but you can also see a faint reflection of yourself). There's also a bit that absorbs, but you don't see that.

So yes, every time light reflects, at least part of it is absorbed by the surface and part of it is transmitted, so the reflection is less than the amount of light that hit the surface (it's weaker).

​

Whether the reflected light is all the same direction or in in all directions has to do with the roughness of the surface and how it interacts with the light. Something like a mirror reflects all (most) of the light in the same direction, which is why you can see an image in it. That's called a specular reflection. Something like a white wall reflects the light in a mix of random directions, which is called a diffuse reflection. These can be mixed too, like if you look at aluminum foil, where you can see a reflected image but it's a bit blurry. That's a mix of specular and diffuse reflection.

5

vortexvagina t1_j9xxiu6 wrote

Oh wow!! Science can be like poetry! Just beautiful.

1

Sunhating101hateit t1_j9too3d wrote

You can see everything around you because it reflects light. So unless you “emit” light, reason has it that light is reflected in every direction.

About the second: every time light gets reflected, some is swallowed up by the surface as heat. So yes, you could say the light gets weaker the more often it gets reflected.

3

CreativeGPX t1_j9txtg6 wrote

> how does light get reflected?

Photons ("packets of light") bounce off of particles (atoms, molecules).

> does it get reflected in all directions or in the direction where it came?

Keep in mind, if it only reflected back in the same direction, you'd never see anything that is opaque because all of the light emitted from a source (lamp, sun) would bounce right back to that source rather than your eyes. The fact that you can see your wall when you turn a lamp on tells you that light doesn't just bounce right back at the lamp.

It gets reflected the same as anything. Just like when you hit a pool ball. You have to remember that "light" is not a single photon (or beam) following one path though. Even a laser... you can see the dot is a couple of millimeters wide. Many atoms can fit in a couple of millimeters which means when you shine the laser at a material, some of the photons will hit spots where there is an atom, but others won't. In this way, even if they all follow the same rules about bouncing, some will bounce and others won't.

Think of it like dropping 10 balls side-by-side into the top of a Pinball machine. We cannot generally say "all balls will do X" since they're all in different positions and may hit different obstacles in the pinball machine. But we can say that in one pinball machine all the balls pass right through because there is no barrier, in another they jumble up a lot because there are many barriers and in yet another they just get stuck because there are too many barriers.

In the same sense, different materials (mirrors, glass, bricks, air) will tend to bounce stuff in certain ways based on the way their atoms are positioned. If the bouncing tends to happen in a way where two photons that are close to each other on the way in are also next to each other on the way out, you'll get something that looks like a mirror, but if the structure leads to bouncing where photons that started near each other will exit in different directions then it might look more like a brick. Photons also come in different "sizes" based on their color. So, if you shine a white light (white is made up of all the colors) some photons might bounce back at you but others might not. For example, with a brick, the red photons will bounce back at you, but the blue will mostly not. So, it looks reddish.

So, while the rules of light bouncing are pretty simple and similar to how you see anything bounce, the fact that "light" is usually many beams of photons and the objects you're shining them are are piles of atoms with huge gaps in between means that really complex effects can happen where millions of different bounces are occurring for different parts of the beam or even different colors of light and that creates all these different effects we see.

> does light gets weaker everytime it gets reflected i mean does the reflection gets weaker even time it also reflects?

It tends to, but it doesn't have to. What a "weaker" reflection means is that less photons hit your eyes. Given that each time a beam of light reflects again, there is some chance it will scatter a bit, that tends to mean that as it reflects more and more, there will be less photons hitting your eye.

2

valeyard89 t1_j9u7zsi wrote

There's two types of reflections, specular and diffuse. Specular is shiny/glossy objects, the light gets reflected out at the same angle it hit the object like \/. Diffuse (matte) the light gets reflected in all directions. In either case a bit of light is absorbed into the material.

If you've ever seen one of those 'infinity mirrors', it eventually stops when the light is totally absorbed by the glass and mirror.

2

[deleted] t1_j9to88q wrote

[removed]

1

explainlikeimfive-ModTeam t1_j9u77bu wrote

Please read this entire message


Your comment has been removed for the following reason(s):

  • Top level comments (i.e. comments that are direct replies to the main thread) are reserved for explanations to the OP or follow up on topic questions (Rule 3).

Anecdotes, while allowed elsewhere in the thread, may not exist at the top level.


If you would like this removal reviewed, please read the detailed rules first. If you believe it was removed erroneously, explain why using this form and we will review your submission.

1