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Pineapplewelder t1_iyc48m6 wrote

No Man's Sky is a perfect example of a development that just ran out of time. I don't mean to dote all over it, it has it's faults. But like I previously said, all of the DLC was free, and it made the game almost what was promised. (I still feel like they have more up their sleeve). I don't necessarily feel like it's companies taking the short road, I feel it's more the market. To be successful in this current industry, you need almost a game a year. Which just isn't doable. COD and sports games (which I have no problem with at all) just set the tone of "you need a new game every year when people expect it to come out." Long gone are the days of a masterpiece being worked on and dealt with until its release. Sadly.

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