Pineapplewelder

Pineapplewelder t1_iydd6h8 wrote

Well there's a reason it feels like that. If you play the entire game, the cover of "stand by me" at the beginning makes perfect sense. Idk. I felt like it was a perfectly fine Final Fantasy game. It just needed a bit more padding out. Which thankfully the story related DLC happened to be free. It's one of my favorite FF games now because I've experienced the entire story as it was supposed to be told.

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Pineapplewelder t1_iyc48m6 wrote

No Man's Sky is a perfect example of a development that just ran out of time. I don't mean to dote all over it, it has it's faults. But like I previously said, all of the DLC was free, and it made the game almost what was promised. (I still feel like they have more up their sleeve). I don't necessarily feel like it's companies taking the short road, I feel it's more the market. To be successful in this current industry, you need almost a game a year. Which just isn't doable. COD and sports games (which I have no problem with at all) just set the tone of "you need a new game every year when people expect it to come out." Long gone are the days of a masterpiece being worked on and dealt with until its release. Sadly.

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Pineapplewelder t1_iyc0utx wrote

I have to very strongly point at NMS for this one. FFXV was a good game in MY opinion but alot of people seem to still not like it. Hello Games has basically delivered what they promised with NMS, it just took them a little longer than expected. And that I can respect. All the DLC is free. They just ran out of time.

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