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BinyaminDelta t1_iy2wj1c wrote

Oculus Rift CV1 came out in 2016. That was only six years ago.

A decade ago was 2012. Nobody I knew had ever seen or used VR.

Current VR headsets while not perfect, are very good. Not sure what timeframe you'd be impressed by?

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Neurogence OP t1_iy2x9iz wrote

A lot of us enthusiasts were using what we call the "DK1" back in 2012. 10 years later, the quest 2 is an improvement from it, but given 10 years, not drastic at all.

Hopefully this does not happen. But imagine that the dalle 2 you're using now; imagine if 10 years later, it just produces better images and basic animations, you'd be pretty disappointed right? This is how a lot of us feel about the difference between DK1 and Quest 2.

10 years is a very long time.

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apinanaivot t1_iy2y0sg wrote

We are currently in the valley of disappointment: https://i.imgur.com/f11ZDYf.jpeg

Same thing happened with the internet. In the early 90's people thought the internet would change the world very quickly, and were disappointed around 2000 when not much had happened, then in a few years some little companies and websites such as Google, Wikipedia, Amazon and Facebook popped up out of nowhere.

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User1539 t1_iy3dvc3 wrote

perfect answer. We're in the Palm Pilot years of VR, where people know it'll be something everyone wants but somehow it's not quite there. People who grew up imagining pocket computers you take everywhere with you were disappointed.

Then the iPhone happened, the market exploded, and every type of pocket computer you can imagine is on the market and everyone carries one with them.

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Experience_Far t1_iy3q9xb wrote

True bluetooth was also a big help shure you can make a phone call with your smartwatch or car now. I can remember growing up it was a minor miracle to get our car started.

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User1539 t1_iy3uuy6 wrote

Honestly, I think it's the always on cellular internet connection.

I had a Palm back in the day, flashed it to Linux, had a web browser and could get WiFi through a Cartridge that looked like a Gameboy Advance game. The whole setup was bigger than my phone is now, and only made any sense at all because, at the time, I was living near a campus where wifi was everywhere.

I had the old Nokia unbreakable phone and that thing with me at all times. Each one weighed more than my phone does now, and together they were 1/10th as capable, but putting the two together was what changed the game.

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AGUEROO0OO t1_iy318sh wrote

This infographic aligns with everything i’ve learned throughout the years via my own experience, do you know any other infographics like this that can be really useful in life? Please share

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Neurogence OP t1_iy3c56l wrote

Best answer so far, and my first time hearing this concept. Thanks for sharing.

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24-7_DayDreamer t1_iy339ml wrote

The DK1 was enthusiasts only, you shouldn't be comparing it to the Q2 in 2022. Enthusiast tech in 2022 is the Varjo Aero, Tacsuit/Owo skin and the Kat Walk C2.

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BinyaminDelta t1_iy55c85 wrote

10 years isn't a very long time.

It's only extremely recently that society and technology develops anywhere near rapidly and we're spoiled.

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For_Endor t1_iy2ydbw wrote

>A decade ago was 2012. Nobody I knew had ever seen or used VR.

there were VR cafes in the 90s (... they sucked, but they were vr!!)

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apinanaivot t1_iy2ylcz wrote

By modern standards, really only 6DOF counts as vr, the earlier tech is more like 3D wearable monitors.

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For_Endor t1_iy2z15w wrote

its developed over a longer period that six years though - 90s had similar motion to occulus 1, graphics were just shit. the thing that makes it better now is rendering more than dof

i am thinking of this kind of setup - https://i.imgur.com/vPevS3W.png

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ArgentStonecutter t1_iy39uj3 wrote

In the '90s Steve Mann was still giving talks at conferences about his experimental headsets, and was using a rack of SGI Indigos and Reality Engines to power them.

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earthsworld t1_iy3pgza wrote

Yeah, people don't understand that we've been here before and failed. As long as VR/AR is a mounted headset, it'll never go mainstream. Personally, i think there's a way to transmit directly to the optic nerve through the temple without surgery.

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Neurogence OP t1_iy3cbd5 wrote

Wow, crazy. I was a toddler in the 90's so I don't remember this, but wow.

I do believe in exponential progress but I do think that a lot of technologies are progressing much slower than they could be due to lack of investment and research.

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SeaWolf24 t1_iy4b4mg wrote

Every blockbuster had a Nintendo VR in the early 90s. I know it’s not oculus but the expectation 30 years ago was that by 99-00 we’d all have headsets at home with unreal VR like at the malls. Fun times, but I agree OP, wth

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Experience_Far t1_iy3pwhq wrote

They are good alright but are also quite limited in their content for none gamers or none porn users although they are slowly improving but when you want to play games motion sickness can be a problem

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