apinanaivot

apinanaivot t1_j0ki6il wrote

Reply to comment by [deleted] in Update of ChatGPT by Sieventer

OpenAI's CEO just tweeted yesterday that he wants to build a world with AI where working is optional for everyone. So I wouldn't accuse OpenAI of being too capitalist.

OpenAI doesn't currently have an infinite supply of resources, so they will need to charge users for their products.

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apinanaivot t1_iy3qsa3 wrote

> It's still a headset and no one is going to be leaving their house wearing one.

That's not the point of VR, which is for "escaping" the real reality. What you are describing would be AR (augmented reality).

> Nor will people be sitting around on their couch for hours doing the same.

There are literally tons of people right now who are spending more time in virtual reality than in actual reality, I recommend checking this video out. I personally have spent over 500 hours in VR, and the only thing stopping me from playing more right now is the shortage of high-quality VR experiences.

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apinanaivot t1_iy3gavj wrote

By directly suppressing the issue inside your brain. You could wear a similar BCI without the display part on a boat and use it to cancel out the sickness.

> The feeling can already be suppressed artificially. “It’s more of a certification issue than it is a scientific issue,” explains Newell.

Basically the problem has to do with ethics and safety when having a direct communication with the brain.

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apinanaivot t1_iy3fypj wrote

Except thanks to new lens technology, that's no longer the case. The industry is moving from expensive fresnel lenses towards pancake lenses, the Quest Pro and Pico 4 headsets that were released a few months ago already feature such lenses.

The pico 4 costs 400€, and has a built-in mobile gaming computer, batteries and two 2K displays, there is no way the lenses cost anywhere near 200€, and on top of that the new pancake lenses fix all the issues frensel lenses had, such as terrible light glares, distortion, requiring thick headsets, and no adjustment options for people with myopia (now you don't need to wear glasses in VR anymore).

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apinanaivot t1_iy3e1w7 wrote

Camera tech is progressing very fast. You can now have a similar quality camera in a 200€ smartphone that you would have had in a 600€ camera 10 years ago. The resolution of camera sensors is also increasing at a steady pace. Lenses aren't really the bottleneck, so they don't need to be developed as fast.

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apinanaivot t1_iy3d6ev wrote

It absolutely does. Valve Index PPD (pixels per degree) is 13. The human eye is 57 PPD.

Also Valve Index is a really bad bencmark, the Index came out three and a half years ago, and some valve employees have said that it was already two years old technology when it shipped. So it's pretty much 5 year old tech by now. The upcoming Valve Deckard headset is rumoured to have two 4K displays, having almost three times higher resolution than the Index.

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apinanaivot t1_iy2y0sg wrote

We are currently in the valley of disappointment: https://i.imgur.com/f11ZDYf.jpeg

Same thing happened with the internet. In the early 90's people thought the internet would change the world very quickly, and were disappointed around 2000 when not much had happened, then in a few years some little companies and websites such as Google, Wikipedia, Amazon and Facebook popped up out of nowhere.

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