Autumn1881

Autumn1881 t1_jeeqyk0 wrote

I mean, yeah, I don’t play games I don’t want to. I can still say I don’t like the repetitive nature open world games have to fall back on. I don’t even dislike the idea of an open world, it’s just that filling a 8x8 grid with content is 8 times more work than filling a 1x8 corridor with content. And as we are unwilling to spend 300$ on games the content on the grid is usually less developed than content on the corridor.

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Autumn1881 t1_jedte3k wrote

Probably. The question is, if they end up being popular enough to stick around. The basic evergreen genres we have are not here because it was decided on them, but because they just work well by default. Even in the hands of less talented authors the frameworks of romance, mystery, adventure, thriller and drama work well enough to create engaging texts. If you are doing something unconventional it is a lot harder to get the same results. Additionally it’s harder to selchtet premise.

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Autumn1881 t1_itcz7f7 wrote

Reply to Frozen by aboutBait

„Ey guys?“

what?

„Do you think we can still eat the fish we caught earlier?“

why not?

„Because of, like, all the corpses and stuff?“

eh, should be alright.

„K“

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