Upper_Lengthiness_42
Upper_Lengthiness_42 t1_jaeugwa wrote
Reply to comment by EditorVFXReditor in Why are games so expensive nowdays? by PythonEntusiast
Then you are not only dumb but willfully ignorant, which is even worse. Console games were 60 dollars and more over 20 years ago - which is over 120 dollars today when adjusted for inflation. Games are much cheaper than they used to be and companies are having record profits. Higher production cost are more than offset by higher selling unit numbers. If you try to deny this you are absolutely delusional
Upper_Lengthiness_42 t1_jaeqnlm wrote
Reply to comment by EditorVFXReditor in Why are games so expensive nowdays? by PythonEntusiast
Again, that still can be offset by selling more software licenses - the fact that consumer software became cheaper while profits were increased clearly indicate that. I never even claimed that production cost stayed the same, I said that production cost increased. I recommend you take the time to actually fucking read my comment
Upper_Lengthiness_42 t1_jaefpc7 wrote
Reply to comment by Shedix in Why are games so expensive nowdays? by PythonEntusiast
of course things get more expensive but the increasing market has the opposite effect. imagine having to pay your staff 30% more but selling 200% more units - you still end up with a massive profit increase. on average consumer software got cheaper with time, not more expensive
Upper_Lengthiness_42 t1_jaedsb1 wrote
Reply to comment by Shedix in Why are games so expensive nowdays? by PythonEntusiast
>You can't expect a game to cost the same like 25 years ago
why not? i mean yes, things got more expensive due but games are not comparable to physical goods. software can be replicated at no cost, you can sell it more than once while the production cost stays the same. if you want to sell more than one car or aircraft, you have to buy twice the material, put in twice the labor. this doesn't apply to software. 25 years ago only very few people had access to computers and the market for software was extremely small. now you've got millions of users - software can become cheaper than 25 years ago and we see that a lot actually became cheaper
Upper_Lengthiness_42 t1_j6u6l54 wrote
Reply to comment by Dan__Torrance in Planting more trees could axe summer deaths by a third. Modelling of 93 European cities finds that increasing tree cover up to 30% can help lower the temperature of urban environments by an average of 0.4°C and prevent one in three heat deaths as a result. by MistWeaver80
yeah i doubt that, they're removing large areas of trees on a regular basis here. usually these kind of ridiculous laws only apply to private persons, not corporations
Upper_Lengthiness_42 t1_j33zrx6 wrote
Reply to comment by ZaheerUchiha in Mexican cartel leader dies in shootout after mass jail break by heroini
> But the governor discretely telling the police captain that "he resisted"? Totally.
do you have any evidence for your bold accusations? if not, you can head over to /r/conspiracy
Upper_Lengthiness_42 t1_jaewl8l wrote
Reply to comment by EditorVFXReditor in Why are games so expensive nowdays? by PythonEntusiast
> Companies have way more staff, WAY way more overhead and take on a lot more risk than 20 years ago
And yet games are 50 percent cheaper than 20 years ago