hawkeye224

hawkeye224 t1_j6wyjdj wrote

Are you undereating? I get anxiety symptoms if I undereat and drink coffee. And I have to watch myself because I have a propensity to undereat, but when I eat properly I feel a lot better, and feel energetic but calm after coffee.

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hawkeye224 t1_j6p297a wrote

The thing is, if you now look at any company and try to guesstimate the number of employees, it's going to be at least an order of magnitude higher than what you thought.

I'm pretty sure that companies doing similar stuff in e.g. 2000-2005 were like 1/10th the size, yet managed to get work done (and without the supposed productivity/automation improvements tools that appeared since that time..).

Michael Burry thinks there's something called a "white collar bubble" and I agree with him. There's a book about "bullshit jobs" which also explores this topic.

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hawkeye224 t1_j6opwst wrote

I never liked the fact that after a certain point so many games went open-world. In many cases that means boring and repetitive side missions you have to do over and over.. and not that much focus on interesting environments. Also the story lacks urgency and focus since you can just stroll at leisurely pace wherever and whenever you feel like.

There are games that do it well, but IMO there are not that many of them - e.g. Grand Theft Auto, Elden Ring, Witcher 3..

But if I look at most of my favourite games or series, they are not open world - Half Life 2, KOTOR, Uncharted, The Last of Us, Resident Evil, Metal Gear Solid (Phantom Pain went OW and although a great game gameplay wise, felt like it was missing something - maybe just because it was unfinished)

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