pseudopad

pseudopad t1_jegi19i wrote

No, there's nothing to change.

Trim isn't a setting on the SSD. It's a thing the SSD does when the OS sends the trim command to it, if the SSD has support for the function (practically all SSDs do).

If you instruct your laptop not to use trim on an SSD, that particular laptop will stop using trim. It doesn't change the behavior of other systems that may use the same SSD at a later point.

There's no reason to not use trim, unless you really like awful write speeds.

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pseudopad t1_jeekw1z wrote

There's no reason to think trim isn't on by default, as it is crucial to maintain a SSDs speed. I doubt you can change this setting on a ps5.

Trim is a command that the system sends to the SSD regularly. It's not a mode that the SSD needs to be in.

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pseudopad t1_je73a1k wrote

They may also have been hoarding exploits to circumvent encryption, using "side channel" attacks.

You don't need to brute force an encrypted message if you can install an exploit on the user's phone that makes a copy of the message after the user has voluntarily decrypted the message to view it.

Such attacks may also be able to extract the encryption key from the phone (or pc), which may allow them to monitor the messages to and from that particular user while they are in transit.

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pseudopad t1_jdsn6iq wrote

A lot of the truly huge bandwidth eaters don't have to cross the Atlantic. Heavily used video streaming services almost always have regional servers directly hooked up to major ISPs backbone networks.

Video streaming alone takes up a huge amount of internet traffic (some sources say 65%, others as much as 80%). Each 5 seconds of 1080p Netflix video eats up as much data as a typical non-video web page. 4k video consumes three times as much. When you take this out of the equation, the amount of data that needs to cross the oceans drop to a much more manageable level.

CDNs (content delivery network) also help lower the amount of data that needs to be transmitted. If you've heard of Cloudflare or Akamai, these are services that host web pages, or much of the content on them, at multiple locations across the earth.

This means often-requested data can be loaded from somewhere close to the user for a lot of web pages. These CDNs also help smaller web pages defend against denial of service attacks.

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pseudopad t1_ja7hlyd wrote

I don't think so. The inertia of the engine and the rate of engine braking means a set of brakes will slow the wheels way faster than the engine would lose speed, which means you'd theoretically brake slower, because the engine still wants to rotate at a higher speed.

However, the brakes are also going to be strong enough to lock the wheels even when the motor's still trying to turn the wheels, and ABS will kick in anyway.

Typically, a set of good brakes will have many times more braking power than the same car's engine has motor power. Your brakes could take an engine from full power to stalled in a second (and probably ruin your drive train in the process).

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pseudopad t1_ja6zjmi wrote

Whether or not the game respect my time.

By that I mean, does the game allow me to save at reasonable intervals? Will I have to redo a multi hour segment because of unlucky RNG? Does it have lots of tedium that's ultimately just meaningless fluff that neither moves the story forwards, nor help build the world's lore, etc.?

The older I get, the less patience for BS I have.

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pseudopad t1_j6o2f0w wrote

For a bus driver, you could measure productivity by how often the departures are on time, how much fuel is spent for a certain route, etc.

Some of these are out of the driver's hands of course. They can't control how much traffic there is, but someone else in the company can change the routes to avoid traffic, service more people in the same amount of time by optimizing where the stops are based on how many and what demographic lives in the immediate area, etc.

This, in turn, makes the productivity of the bus drivers increase because they now get more work (measured here as passenger-miles per hour) done.

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pseudopad t1_j6kfgk7 wrote

They're the same controller, but some games support using them as two tiny controllers instead of one regular. You get a... Thing, that mounts them together for using it as a regular wireless controller when the system is docked.

You should not get a spare blue and red in my opinion. They're not amazingly comfortable controllers. For couch play, get a Switch pro controller, and use the red/blue as a two player controller when needed.

Using the red/blue as two separate controllers is mostly just a gimmick in my opinion. It might work OK for an 8 year old, but anyone in their mid teens and up are going to get serious hand cramps using them like that for more than 20 minutes.

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pseudopad t1_j6jdolu wrote

The charger issue isn't an issue anymore (on models made in the last 2 years, which is practically everything you'll find brand-new in stores now) and even when it was, it only happened with certain third party docks, or if you powered the dock itself with a third party power adapter.

Don't worry about the switch breaking. I don't know how old your kids are, but the thing is studier than most phones, and the screen may get scratched, but it is very hard to make it crack or shatter.

If you take your kids for long car/bus/train/plane rides, they'll probably like it better than the ps5 that has to be left at home. It's also a lot cheaper than a PS5.

Cooler accessories are for the most part useless. If your system dies from overheating, it's a manufacturing defect and you should use the warranty. The only time they make sense is on certain gaming laptops if you want to use them on your lap.

Replacing the controllers on a switch isn't a problem. In fact, I would recommend that you got an extra, standard controller anyway, for two player games, and because the switch "joy cons" when assembled into a regular controller aren't very ergonomic, at least not for a teenager or adult, and definitely not for long play sessions.

With the included joy con controllers as the two player/reserve controller, you won't have to worry about it needing a replacement anytime soon.

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pseudopad t1_j6io30s wrote

I have a very rudimentary understanding of engines and this laid out very clearly why engines revolve at the rates they do. Thank you.

As a side note, do you know why that one diesel le mans car from Audi could still rev as high as it does (8k iirc)? Is it kind of the same reason as why high performance gas engine also rev much higher than regular gas engines.

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