Torugu

Torugu t1_jegtavi wrote

Games with AI generated quests already exist.

The tricky part is integrating AI generated dialog with human designed quests. When the player asks "Where can I find wild boar to collect seven boar asses?" it's not enough to have an AI that gives a sensible answer to the question. You need an AI that can accurately convey information about the quest to kill seven boars.

And you need to train that AI without having to write 50 different versions of the same quest dialog to train the AI on. As someone that works on "AI" ^((I still think that is a stupid marketing term btw)), my first instinct is that that should be possible, but is far from trivial problem.

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Torugu t1_jef1h6c wrote

Your parents might be tricking you that way, but "Nature" most certainly isn't.

"Nature" is telling you to eat the fruit because it has lots of sugar and you need lots of sugar to be running down gazelles in the African savanna. It's not "Nature's" fault that you do so little gazelle hunting.

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Torugu t1_jdw6p6d wrote

Or maybe educated, responsible people with access to birth control choose to have fewer children later instead of popping out their first baby at 21. Which is great for the educated responsible people, but terrible for the long-term future of the country.

As a matter of fact, Germany has some of the strongest benefits for young parents in the world, to the extend where many people move back to Germany just to have children.

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Torugu t1_j9etu9d wrote

>And so the Swedish gender equality initiative team began to explore
whether snow clearing was sexist. Sure enough, they found the routine of
clearing snow typically benefited men over women.

What's that? The society-for-finding-things-that-are-sexist investigated whether a thing was sexist and found that the thing was sexist? Colour me shocked.

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Torugu t1_iycwzwa wrote

Bangladesh used to be Pakistan.

Bangladesh did not want to be Pakistan.

India and Pakistan fought a war over Bangladesh.

India won and Bangladesh stopped being Pakistan.

Relations between India and Bangladesh have been good ever since.

Pakistan and India have been irreconcilable enemies ever since.

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Torugu t1_iw31ey3 wrote

I suspect it has more to do with the decline of visual novels as a medium them with the difficulty of adapting them (though everything you're saying in that regard is obviously true).

The golden age of visual novels that was the early 2000s is over. Total sales for visual novels are a fraction of what they used to be. Many premium visual novel developers have been forced to shut doors, and the ones that are left now are all relics of the golden age, producing rehash after rehash of the same formula that made them popular 10 years ago.

Look up a recent list of "kamige" (lit. god games, i.e. must read games) and you'll hardly find anything made within the last 5 years. It's pretty telling that even the game you named as am example of a recent vn anime, muv luv, originally came out 16 (!) years ago.

Can't make a good anime adaption if there are no good games to adapt. It's all light novels now.

(Oh and fun bonus fact: People love to blame the recent deluge of isekai anime on one popular series or another. The truth is, isekai has always been an extremely popular light novel genre. The real reason why you're seeing so many isekai anime right now is that light novels are the easiest and most popular medium to adapt into late night anime.)

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Torugu t1_ivnxhox wrote

No, not "who knows".

The "Atlantes" are a group of ancient Libyans* who lived in the Atlas mountains. It's not a city, it's a tribe, their history is well established and their descendants are still around today.

The Atlantes are completely unrelated to the mythical Atlanteans. They have literally nothing in common except that their names sound vaguely similar. This is about as close to fact as anything can be.

​

^(*Libya referring here to all of North Africa West of Egypt, not just the modern country)

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